This method is temporarily called PPW2, which means PPW (chosen Pairs permutation with Parity and orientation Windows) allow any 2's turns (F2, B2, S2, E2, M2, …), not PPW 2.0.

Of course, this method inherits all the features of PPW and is a bandage reduction method, but this time it combines EO with Interchange PAIRs Move more strongly. There is no need to make EO-Line to limit the way you move. It is closer to completely restricting your move by bundling to pairs.

Fascinating features are

  • It is carried out by bundling a corner and a edge into a pair.
  • Provides two very basic moves, which are completely described by whether a geometry will be broken, and break away from the traditional description of move sequence — Interchange PAIRs Move and Glue Move.
  • When observing the U layer, only the shape of the first 4 pairs is required, and their positions can be placed at will.
  • Provide special observation facelets — Orientation Windows, which can simply judge the twisting orientation of the U layer corner in what state the way of bundling into a pair can continue.
  • Provides a symbol system for the change of U layer corners based on Orientation Windows, which has the prospect.
  • There is a wider range for the completion goal of twisting the U layer corner, and the twist orientation of one of the corners is completely ignored, which greatly reduces the difficulty of twisting the U layer corner, and throws the problem to the intuitive bundling way as much as possible.
  • Although it does not make EOLine, it provides a broader sense of Prism Base Line.
  • After completing 6 pairs, bundle them into blocks to complete the entire cube.

Give you a feeling of 6 pairs floating in the air.